| Name | Class/Rank | Effect |
| TP Overdrive | Astral Crusader 10 | Gain [100/110/120/130/150] TP when using Arts during Overdrive |
| Long Shot | Astral Crusader 2 | Increases Ranged attack range by [5/10/15/20/25]m |
| Unstoppable | Astral Crusader 3 | "While Dashing |
| Quick Reload | Astral Crusader 5 | Cut Ranged Auto Attack Recast time [30/35/40/45/50]% |
| Conductive Strike | Astral Crusader 7 | Increases Electric dmg vs enemies suffering from Shock by +[200/225/250/275/300]% |
| Electric Flesh | Astral Crusader 9 | [10/15/20/25/30]% chance to inflict Electric Spike dmg when taking dmg |
| Double Reflect | Bastion Warrior 10 | Raises reflected dmg by +[20/40/60/80/100]% |
| Machine Gunner | Bastion Warrior 2 | "When in battle against 2+ enemies |
| Heatseeker | Bastion Warrior 5 | Raises Crit Rate against enemies suffering from Blaze by [50/60/70/80/90]% |
| Double Spike | Bastion Warrior 9 | Spike dmg by +[20/40/60/80/100]% |
| Ether Boost | Blast Fencer 1 | Raises Ether dmg +[30/35/40/45/50]% |
| Supreme Sword | Blast Fencer 10 | Raises dmg during Melee Combo +[20/40/60/80/100]% |
| Mechanoid Slayer | Blast Fencer 3 | Raises dmg against Mechanoids +[30/35/40/45/50]% |
| Knight's Soul | Blast Fencer 5 | Raises Max TP by [500/750/1000/1250/1500] |
| Aura Assault | Blast Fencer 7 | Raises Melee Atk and Ranged Atk [10/15/20/25/30]% while Aura is active |
| Buff Extender | Blast Fencer 9 | Extends Buff effect time by [5/6/7/8/10]s |
| Aura Burst | Commando 10 | Extends Aura time by [4/5/6/7/8]s |
| Agile Gunslinger | Commando 2 | Raises Evasion by [12/14/16/18/20]% when Ranged weapon is equipped |
| Steady Hand | Commando 3 | Raises Ranged Acc by [12/14/16/18/20]% |
| Boosted Bullets | Commando 4 | Raises Ranged Atk by [10/15/20/25/30]% |
| Background Noise | Commando 5 | Melee Arts dmg from Back +[25/50/75/100/125]% |
| Combo Gunner | Commando 7 | Increases dmg during a Ranged Combo by +[25/50/75/100/125]% |
| Third Eye | Commando 8 | Gain [20/30/40/50/60] TP when using a Ranged Art. Double while an Aura is active |
| Master Edge | Commando 9 | Raises Crit Rate by [5/6/7/8/9]% while Melee weapon is equipped |
| Conflagrant Edge | Duelist 2 | Thermal dmg +[10/20/30/40/50]% |
| Aggro Boost | Duelist 3 | Melee dmg vs Taunted enemies +[20/40/60/80/100]% |
| Fortified Flesh | Duelist 5 | Max HP +[30/35/40/45/50]% |
| Grand Procession | Duelist 7 | All allies gain [300/350/400/450/500] TP when you use Overdrive |
| High Tension | Enforcer 10 | Max TP + [500/750/1000/1250/1500] |
| Inner Search | Enforcer 2 | Increases Potential by [12/14/16/18/20]% |
| Beam Boost | Enforcer 4 | Increases Beam dmg by +[30/35/40/45/50]% |
| Beam Guard | Enforcer 6 | Increases Beam Res by [12/14/16/18/20] while Ranged weapon is equipped |
| Buff Heal | Enforcer 8 | Restores [100/200/300/400/500]HP when you receive Buff effect |
| Healing Touch | Enforcer 9 | Restores extra [30/35/40/45/50]% HP to allies when helping them up from KO |
| Phantom Counter | Full Metal Jaguar 10 | Increases counter by [4/6/8/10/12] when starting Overdrive |
| Night Vision | Full Metal Jaguar 2 | Increases dmg by +[20/40/60/80/100]% at night |
| Zero Lapse | Full Metal Jaguar 3 | Cut Melee Auto Attack Recast time [30/35/40/45/50]% |
| Red Zone | Full Metal Jaguar 5 | Increases Crit Rate by [20/25/30/35/40]% during OC Gear |
| Crisis Catalyst | Full Metal Jaguar 7 | Increases Critical rate by [10/15/20/25/30]% when HP<50%. Double when HP<25% |
| Blood Carnival | Full Metal Jaguar 9 | Melee Auto Attacks have [5/10/15/20/25]% chance to recover [4/6/8/10/12]% dmg as HP per hit |
| Synchrony | Galactic Knight 10 | Raise Skell's Melee&Ranged Atk&Acc/Potential/Evasion by [4/6/8/10/12]% |
| Gravity Guard | Galactic Knight 2 | Raises Gravity Res [12/14/16/18/20] when Ranged weapon is equipped |
| Fast Forward | Galactic Knight 5 | Cut Arts Recast time during Melee Combo [10/20/30/40/50]% |
| Stellar Entry | Galactic Knight 9 | Gain [1000/1250/1500/1750/2000] GP if you board Doll while in OC Gear |
| Ether Guard | Mastermind 1 | Increases Ether Res by [12/14/16/18/20] while Ranged weapon is equipped |
| Secondary Accelerator | Mastermind 10 | Cut Doublecast speed [10/2/30/40/50]% |
| Gravity Boost | Mastermind 3 | Increases Gravity dmg by +[10/20/30/40/50]% |
| Well-Weathered | Mastermind 4 | Gain [200/225/250/275/300] TP each time you take dmg from Weather |
| Appendage Erosion | Mastermind 5 | Does [10/20/30/40/50]% more dmg to enemy parts for each Debuff they have |
| Resistant Flesh | Mastermind 6 | All Debuff Res up [12/15/18/21/24]% |
| Tactical Analyst | Mastermind 7 | Cut enemy Debuff Res by [12/15/18/21/24]% with each hit |
| King's Boon | Mastermind 9 | Grants All Stat Buffs [I/II/III/IV/V] to an enemy that's Controlled |
| Piscinoid Slayer | Partisan Eagle 10 | Increases dmg against Piscinoids by +[30/35/40/45/50]% |
| Killshot | Partisan Eagle 2 | Increases Crit Rate for Ranged Auto Attacks by [5/6/7/8/10]% |
| Electric Guard | Partisan Eagle 3 | Increases Electric Res by [12/14/16/18/20] while Melee weapon is equipped |
| Electric Boost | Partisan Eagle 5 | Increases Electric dmg by +[30/35/40/45/50]% |
| Knock 'n' Shock | Partisan Eagle 7 | "Melee Arts have [10/12/14/16/18]% chance to inflict ""Shock I"" per hit" |
| Fleet Feet | Partisan Eagle 9 | Increases Evasion by [10/15/20/25/30]% while Melee weapon is equipped |
| Core Crusher | Psycorruptor 10 | "Ether dmg does not dmg Appendages |
| Beauty Sleep | Psycorruptor 2 | Extends Sleep effect time by [10/12/14/16/18]s |
| Brain Wall | Psycorruptor 3 | "While an Aura is active |
| Gentle Approach | Psycorruptor 4 | Auto Attacks have [50/60/70/80/100]% chance of inflicting Sleep per hit |
| King's Decree | Psycorruptor 5 | "Cuts proc rate of Control by [10/15/20/25/30]% |
| Extra Armor | Psycorruptor 6 | Increases dmg absorbption rate of Barrier by [3/6/9/12/15]% |
| Feather Touch | Psycorruptor 8 | Arts have [80/85/90/95/100]% chance of not waking enemy from Sleep per hit |
| Unpleasant Dream | Psycorruptor 9 | Increases dmg against Sleeping enemies by +[50/75/100/125/150]% |
| Yamato Spirit | Samurai Gunner 10 | Gain [20/30/40/50/60] TP when Melee Arts are used. Doubled if Aura is active. |
| CQC Master | Samurai Gunner 2 | Crit Rate +[30/35/40/45/50]% during Melee Combo |
| Auto Melee Boost | Samurai Gunner 3 | Melee Auto Attack dmg +[30/35/40/45/50]% |
| Iron Knuckle | Samurai Gunner 4 | Phys element dmg +[30/35/40/45/50]% |
| Healing Aura | Samurai Gunner 5 | Recover [12/14/16/18/20]% HP when Aura is used |
| Weapon Guard | Samurai Gunner 6 | Phys Res +[12/14/16/18/20]% while Melee Weapon is equipped |
| Blazing Auto | Samurai Gunner 7 | Melee Auto Attacks have [10/12/14/16/18]% chance to inflict Blaze I per hit |
| Theroid Slayer | Samurai Gunner 9 | Dmg vs Theroids +[30/35/40/45/50]% |
| Stand Strong | Shield Trooper 10 | Raises Stagger/Topple/Knockback/Launch res by [20/40/60/80/100] when Shield equipped |
| Thermal Shield | Shield Trooper 2 | Thermal Res +[12/14/16/18/20]% while Melee Weapon is equipped |
| Topple Topper | Shield Trooper 3 | Reduces enemy Topple res by [10/15/20/25/30]% |
| Shield Screen | Shield Trooper 4 | Reduces dmg taken while Shield equipped by [10/15/20/25/30]% |
| Rising Renewal | Shield Trooper 5 | Restore additional [10/15/20/25/30]% HP when helped up from KO |
| Long Topple | Shield Trooper 6 | Increases effect time of Topple from Arts by [1/2/3/4/5]s |
| Trauma Tension | Shield Trooper 8 | "When taking dmg |
| Dirty Fighter | Shield Trooper 9 | Melee Art dmg against Toppled enemies +[20/40/60/80/100]% |
| Dismantler | Striker 10 | Melee Arts have [25/30/35/40/45]% chance to do +[50/75/100/125/150]% dmg to Appendages per hit |
| Steel Flesh | Striker 2 | Max HP +[10/15/20/25/30]% |
| Unwavering Courage | Striker 3 | Melee Acc +[12/14/16/18/20]% |
| Flame Trigger | Striker 5 | Blaze dmg +[12/14/16/18/20]% |
| Mighty Muscle | Striker 7 | Melee Atk +[10/15/20/25/30]% |
| Combat Presence | Striker 9 | Taunt effect time +[10/12/14/16/18]s |
| Hellhound | Winged Viper 10 | Extends Overdrive time by [5/6/7/8/10]s |
| Deep Fang | Winged Viper 2 | Reduces enemy debuff res by [10/15/20/25/30]% from Side |
| Mortal Enemy | Winged Viper 3 | Increases dmg against Humanoids by +[30/35/40/45/50]% |
| Trigger Happy | Winged Viper 5 | Arts Recast time cut [30/35/40/45/50]% during Ranged Combo |
| Lifeline | Winged Viper 7 | Recover [10/15/20/25/30]% HP if you use an Aura while HP<50% |
| Mindscape | Winged Viper 9 | Max TP +[500/750/1000/1250/1500] |